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| 1 | + | # System Design Interview: Designing a Payment System | |
| 2 | + | ||
| 3 | + | "Design a payment system like Stripe checkout" is less about scale and more about correctness: money must never be charged twice or lost. | |
| 4 | + | ||
| 5 | + | ## Requirements | |
| 6 | + | ||
| 7 | + | - A customer pays for an order with a card; the merchant sees a final status (succeeded, failed). | |
| 8 | + | - Exactly-once charging from the user's point of view, even with retries and timeouts. | |
| 9 | + | - An auditable record of every money movement. | |
| 10 | + | - Scale is modest (a few thousand payments per second at peak), so correctness dominates. | |
| 11 | + | ||
| 12 | + | ## Core components | |
| 13 | + | ||
| 14 | + | 1. **Payment service**: accepts a payment request, stores a `payment` row in `PENDING`, and calls the payment service provider (PSP). | |
| 15 | + | 2. **PSP adapter**: talks to the card processor; never stores raw card numbers (the PSP's hosted form tokenizes them, which keeps you out of most PCI scope). | |
| 16 | + | 3. **Ledger**: an append-only, double-entry table. Each payment writes balanced debit and credit entries, so the books always sum to zero. | |
| 17 | + | 4. **Wallet / balance service**: merchant balances derived from the ledger. | |
| 18 | + | 5. **Reconciliation job**: compares the PSP's daily settlement file against your ledger and flags mismatches. | |
| 19 | + | ||
| 20 | + | ## Idempotency is the key idea | |
| 21 | + | ||
| 22 | + | The client sends an **idempotency key** (for example the order ID) with every request. The payment service stores it with a unique constraint: | |
| 23 | + | ||
| 24 | + | - First request: insert the key, process the payment, store the result. | |
| 25 | + | - Retry with the same key: return the stored result instead of charging again. | |
| 26 | + | ||
| 27 | + | Pass the same key through to the PSP so its side is idempotent too. | |
| 28 | + | ||
| 29 | + | ## Handling timeouts | |
| 30 | + | ||
| 31 | + | If the PSP call times out you don't know whether the charge happened. Don't retry blindly: | |
| 32 | + | ||
| 33 | + | - Keep the payment in `PENDING`. | |
| 34 | + | - Query the PSP for the status, or wait for its webhook. | |
| 35 | + | - Only mark `FAILED` when the PSP confirms it. | |
| 36 | + | ||
| 37 | + | ## Consistency between services | |
| 38 | + | ||
| 39 | + | Writing the payment row and publishing an event to other services should use the **outbox pattern**: write the event into an outbox table in the same database transaction, then a relay publishes it. This avoids "charged but order never updated". | |
| 40 | + | ||
| 41 | + | ## Follow-ups interviewers like | |
| 42 | + | ||
| 43 | + | - **Refunds**: a new ledger entry that reverses the original, never an edit. | |
| 44 | + | - **Currency**: store amounts as integer minor units (cents) plus a currency code, never floats. | |
| 45 | + | - **Fraud checks**: a risk service before authorization, with rules plus a score. | |
| 46 | + | ||
| 47 | + | --- | |
| 48 | + | *Disclosure: I'm part of the team at [Linkjob AI](https://www.linkjob.ai/), an AI interview assistant.* | |
linkjobai / System Design Interview: Designing a Payment System
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Interview prep notes
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