Son aktivite 1746310181

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1 file changed, 47 insertions

gistfile1.txt(dosya oluşturuldu)

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1 + ~ UwU $ glmark2
2 + =======================================================
3 + glmark2 2023.01
4 + =======================================================
5 + OpenGL Information
6 + GL_VENDOR: Mesa
7 + GL_RENDERER: NV118
8 + GL_VERSION: 4.3 (Compatibility Profile) Mesa 25.0.5
9 + Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=24 stencil=0 samples=0
10 + Surface Size: 800x600 windowed
11 + =======================================================
12 + [build] use-vbo=false: FPS: 209 FrameTime: 4.797 ms
13 + [build] use-vbo=true: FPS: 248 FrameTime: 4.033 ms
14 + [texture] texture-filter=nearest: FPS: 244 FrameTime: 4.104 ms
15 + [texture] texture-filter=linear: FPS: 252 FrameTime: 3.972 ms
16 + [texture] texture-filter=mipmap: FPS: 259 FrameTime: 3.872 ms
17 + [shading] shading=gouraud: FPS: 195 FrameTime: 5.148 ms
18 + [shading] shading=blinn-phong-inf: FPS: 284 FrameTime: 3.522 ms
19 + [shading] shading=phong: FPS: 273 FrameTime: 3.668 ms
20 + [shading] shading=cel: FPS: 278 FrameTime: 3.607 ms
21 + [bump] bump-render=high-poly: FPS: 201 FrameTime: 4.988 ms
22 + [bump] bump-render=normals: FPS: 294 FrameTime: 3.409 ms
23 + [bump] bump-render=height: FPS: 290 FrameTime: 3.452 ms
24 + [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 236 FrameTime: 4.240 ms
25 + [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 207 FrameTime: 4.833 ms
26 + [pulsar] light=false:quads=5:texture=false: FPS: 277 FrameTime: 3.617 ms
27 + [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 161 FrameTime: 6.219 ms
28 + [desktop] effect=shadow:windows=4: FPS: 197 FrameTime: 5.089 ms
29 + [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 191 FrameTime: 5.249 ms
30 + [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 176 FrameTime: 5.707 ms
31 + [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 187 FrameTime: 5.374 ms
32 + [ideas] speed=duration: FPS: 179 FrameTime: 5.610 ms
33 + [jellyfish] <default>: FPS: 235 FrameTime: 4.273 ms
34 + [terrain] <default>: FPS: 63 FrameTime: 16.039 ms
35 + [shadow] <default>: FPS: 263 FrameTime: 3.808 ms
36 + [refract] <default>: FPS: 79 FrameTime: 12.703 ms
37 + [conditionals] fragment-steps=0:vertex-steps=0: FPS: 292 FrameTime: 3.432 ms
38 + [conditionals] fragment-steps=5:vertex-steps=0: FPS: 265 FrameTime: 3.784 ms
39 + [conditionals] fragment-steps=0:vertex-steps=5: FPS: 267 FrameTime: 3.758 ms
40 + [function] fragment-complexity=low:fragment-steps=5: FPS: 275 FrameTime: 3.649 ms
41 + [function] fragment-complexity=medium:fragment-steps=5: FPS: 253 FrameTime: 3.954 ms
42 + [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 272 FrameTime: 3.683 ms
43 + [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 284 FrameTime: 3.523 ms
44 + [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 282 FrameTime: 3.550 ms
45 + =======================================================
46 + glmark2 Score: 231
47 + =======================================================
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