gistfile1.txt
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$ vkmark
=======================================================
vkmark 2025.01
=======================================================
Vendor ID: 0x10DE
Device ID: 0x134D
Device Name: NVIDIA GeForce 940MX (NVK GM108)
Driver Version: 104861697
Device UUID: 4716af26434230325d66d8018c806787
=======================================================
[vertex] device-local=true: FPS: 295 FrameTime: 3.390 ms
[vertex] device-local=false: FPS: 315 FrameTime: 3.175 ms
[texture] anisotropy=0: FPS: 271 FrameTime: 3.690 ms
[texture] anisotropy=16: FPS: 280 FrameTime: 3.571 ms
[shading] shading=gouraud: FPS: 292 FrameTime: 3.425 ms
[shading] shading=blinn-phong-inf: FPS: 280 FrameTime: 3.571 ms
[shading] shading=phong: FPS: 280 FrameTime: 3.571 ms
[shading] shading=cel: FPS: 282 FrameTime: 3.546 ms
[effect2d] kernel=edge: FPS: 308 FrameTime: 3.247 ms
[effect2d] kernel=blur: FPS: 217 FrameTime: 4.608 ms
[desktop] <default>: FPS: 257 FrameTime: 3.891 ms
[cube] <default>: FPS: 332 FrameTime: 3.012 ms
[clear] <default>: FPS: 340 FrameTime: 2.941 ms
=======================================================
vkmark Score: 288
=======================================================
$ glmark2
=======================================================
glmark2 2023.01
=======================================================
OpenGL Information
GL_VENDOR: Mesa
GL_RENDERER: NV118
GL_VERSION: 4.3 (Compatibility Profile) Mesa 25.1.1
Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=24 stencil=0 samples=0
Surface Size: 800x600 windowed
=======================================================
[build] use-vbo=false: FPS: 195 FrameTime: 5.148 ms
[build] use-vbo=true: FPS: 248 FrameTime: 4.048 ms
[texture] texture-filter=nearest: FPS: 285 FrameTime: 3.514 ms
[texture] texture-filter=linear: FPS: 284 FrameTime: 3.533 ms
[texture] texture-filter=mipmap: FPS: 239 FrameTime: 4.195 ms
[shading] shading=gouraud: FPS: 263 FrameTime: 3.807 ms
[shading] shading=blinn-phong-inf: FPS: 290 FrameTime: 3.449 ms
[shading] shading=phong: FPS: 286 FrameTime: 3.497 ms
[shading] shading=cel: FPS: 261 FrameTime: 3.843 ms
[bump] bump-render=high-poly: FPS: 219 FrameTime: 4.573 ms
[bump] bump-render=normals: FPS: 248 FrameTime: 4.033 ms
[bump] bump-render=height: FPS: 297 FrameTime: 3.376 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 224 FrameTime: 4.477 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 178 FrameTime: 5.641 ms
[pulsar] light=false:quads=5:texture=false: FPS: 216 FrameTime: 4.641 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 115 FrameTime: 8.761 ms
[desktop] effect=shadow:windows=4: FPS: 199 FrameTime: 5.038 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 177 FrameTime: 5.653 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 128 FrameTime: 7.841 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 132 FrameTime: 7.591 ms
[ideas] speed=duration: FPS: 121 FrameTime: 8.269 ms
[jellyfish] <default>: FPS: 257 FrameTime: 3.902 ms
[terrain] <default>: FPS: 63 FrameTime: 16.063 ms
[shadow] <default>: FPS: 262 FrameTime: 3.827 ms
[refract] <default>: FPS: 79 FrameTime: 12.680 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 251 FrameTime: 3.997 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 223 FrameTime: 4.500 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 230 FrameTime: 4.352 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 283 FrameTime: 3.536 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 226 FrameTime: 4.444 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 185 FrameTime: 5.409 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 190 FrameTime: 5.286 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 174 FrameTime: 5.776 ms
=======================================================
glmark2 Score: 211
=======================================================
1 | $ vkmark |
2 | ======================================================= |
3 | vkmark 2025.01 |
4 | ======================================================= |
5 | Vendor ID: 0x10DE |
6 | Device ID: 0x134D |
7 | Device Name: NVIDIA GeForce 940MX (NVK GM108) |
8 | Driver Version: 104861697 |
9 | Device UUID: 4716af26434230325d66d8018c806787 |
10 | ======================================================= |
11 | [vertex] device-local=true: FPS: 295 FrameTime: 3.390 ms |
12 | [vertex] device-local=false: FPS: 315 FrameTime: 3.175 ms |
13 | [texture] anisotropy=0: FPS: 271 FrameTime: 3.690 ms |
14 | [texture] anisotropy=16: FPS: 280 FrameTime: 3.571 ms |
15 | [shading] shading=gouraud: FPS: 292 FrameTime: 3.425 ms |
16 | [shading] shading=blinn-phong-inf: FPS: 280 FrameTime: 3.571 ms |
17 | [shading] shading=phong: FPS: 280 FrameTime: 3.571 ms |
18 | [shading] shading=cel: FPS: 282 FrameTime: 3.546 ms |
19 | [effect2d] kernel=edge: FPS: 308 FrameTime: 3.247 ms |
20 | [effect2d] kernel=blur: FPS: 217 FrameTime: 4.608 ms |
21 | [desktop] <default>: FPS: 257 FrameTime: 3.891 ms |
22 | [cube] <default>: FPS: 332 FrameTime: 3.012 ms |
23 | [clear] <default>: FPS: 340 FrameTime: 2.941 ms |
24 | ======================================================= |
25 | vkmark Score: 288 |
26 | ======================================================= |
27 | |
28 | $ glmark2 |
29 | ======================================================= |
30 | glmark2 2023.01 |
31 | ======================================================= |
32 | OpenGL Information |
33 | GL_VENDOR: Mesa |
34 | GL_RENDERER: NV118 |
35 | GL_VERSION: 4.3 (Compatibility Profile) Mesa 25.1.1 |
36 | Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=24 stencil=0 samples=0 |
37 | Surface Size: 800x600 windowed |
38 | ======================================================= |
39 | [build] use-vbo=false: FPS: 195 FrameTime: 5.148 ms |
40 | [build] use-vbo=true: FPS: 248 FrameTime: 4.048 ms |
41 | [texture] texture-filter=nearest: FPS: 285 FrameTime: 3.514 ms |
42 | [texture] texture-filter=linear: FPS: 284 FrameTime: 3.533 ms |
43 | [texture] texture-filter=mipmap: FPS: 239 FrameTime: 4.195 ms |
44 | [shading] shading=gouraud: FPS: 263 FrameTime: 3.807 ms |
45 | [shading] shading=blinn-phong-inf: FPS: 290 FrameTime: 3.449 ms |
46 | [shading] shading=phong: FPS: 286 FrameTime: 3.497 ms |
47 | [shading] shading=cel: FPS: 261 FrameTime: 3.843 ms |
48 | [bump] bump-render=high-poly: FPS: 219 FrameTime: 4.573 ms |
49 | [bump] bump-render=normals: FPS: 248 FrameTime: 4.033 ms |
50 | [bump] bump-render=height: FPS: 297 FrameTime: 3.376 ms |
51 | [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 224 FrameTime: 4.477 ms |
52 | [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 178 FrameTime: 5.641 ms |
53 | [pulsar] light=false:quads=5:texture=false: FPS: 216 FrameTime: 4.641 ms |
54 | [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 115 FrameTime: 8.761 ms |
55 | [desktop] effect=shadow:windows=4: FPS: 199 FrameTime: 5.038 ms |
56 | [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 177 FrameTime: 5.653 ms |
57 | [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 128 FrameTime: 7.841 ms |
58 | [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 132 FrameTime: 7.591 ms |
59 | [ideas] speed=duration: FPS: 121 FrameTime: 8.269 ms |
60 | [jellyfish] <default>: FPS: 257 FrameTime: 3.902 ms |
61 | [terrain] <default>: FPS: 63 FrameTime: 16.063 ms |
62 | [shadow] <default>: FPS: 262 FrameTime: 3.827 ms |
63 | [refract] <default>: FPS: 79 FrameTime: 12.680 ms |
64 | [conditionals] fragment-steps=0:vertex-steps=0: FPS: 251 FrameTime: 3.997 ms |
65 | [conditionals] fragment-steps=5:vertex-steps=0: FPS: 223 FrameTime: 4.500 ms |
66 | [conditionals] fragment-steps=0:vertex-steps=5: FPS: 230 FrameTime: 4.352 ms |
67 | [function] fragment-complexity=low:fragment-steps=5: FPS: 283 FrameTime: 3.536 ms |
68 | [function] fragment-complexity=medium:fragment-steps=5: FPS: 226 FrameTime: 4.444 ms |
69 | [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 185 FrameTime: 5.409 ms |
70 | [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 190 FrameTime: 5.286 ms |
71 | [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 174 FrameTime: 5.776 ms |
72 | ======================================================= |
73 | glmark2 Score: 211 |
74 | ======================================================= |