swee zrewidował ten Gist 6 months ago. Przejdź do rewizji
1 file changed, 74 insertions
gistfile1.txt(stworzono plik)
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| 1 | + | $ vkmark | |
| 2 | + | ======================================================= | |
| 3 | + | vkmark 2025.01 | |
| 4 | + | ======================================================= | |
| 5 | + | Vendor ID: 0x10DE | |
| 6 | + | Device ID: 0x134D | |
| 7 | + | Device Name: NVIDIA GeForce 940MX (NVK GM108) | |
| 8 | + | Driver Version: 104861697 | |
| 9 | + | Device UUID: 4716af26434230325d66d8018c806787 | |
| 10 | + | ======================================================= | |
| 11 | + | [vertex] device-local=true: FPS: 295 FrameTime: 3.390 ms | |
| 12 | + | [vertex] device-local=false: FPS: 315 FrameTime: 3.175 ms | |
| 13 | + | [texture] anisotropy=0: FPS: 271 FrameTime: 3.690 ms | |
| 14 | + | [texture] anisotropy=16: FPS: 280 FrameTime: 3.571 ms | |
| 15 | + | [shading] shading=gouraud: FPS: 292 FrameTime: 3.425 ms | |
| 16 | + | [shading] shading=blinn-phong-inf: FPS: 280 FrameTime: 3.571 ms | |
| 17 | + | [shading] shading=phong: FPS: 280 FrameTime: 3.571 ms | |
| 18 | + | [shading] shading=cel: FPS: 282 FrameTime: 3.546 ms | |
| 19 | + | [effect2d] kernel=edge: FPS: 308 FrameTime: 3.247 ms | |
| 20 | + | [effect2d] kernel=blur: FPS: 217 FrameTime: 4.608 ms | |
| 21 | + | [desktop] <default>: FPS: 257 FrameTime: 3.891 ms | |
| 22 | + | [cube] <default>: FPS: 332 FrameTime: 3.012 ms | |
| 23 | + | [clear] <default>: FPS: 340 FrameTime: 2.941 ms | |
| 24 | + | ======================================================= | |
| 25 | + | vkmark Score: 288 | |
| 26 | + | ======================================================= | |
| 27 | + | ||
| 28 | + | $ glmark2 | |
| 29 | + | ======================================================= | |
| 30 | + | glmark2 2023.01 | |
| 31 | + | ======================================================= | |
| 32 | + | OpenGL Information | |
| 33 | + | GL_VENDOR: Mesa | |
| 34 | + | GL_RENDERER: NV118 | |
| 35 | + | GL_VERSION: 4.3 (Compatibility Profile) Mesa 25.1.1 | |
| 36 | + | Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=24 stencil=0 samples=0 | |
| 37 | + | Surface Size: 800x600 windowed | |
| 38 | + | ======================================================= | |
| 39 | + | [build] use-vbo=false: FPS: 195 FrameTime: 5.148 ms | |
| 40 | + | [build] use-vbo=true: FPS: 248 FrameTime: 4.048 ms | |
| 41 | + | [texture] texture-filter=nearest: FPS: 285 FrameTime: 3.514 ms | |
| 42 | + | [texture] texture-filter=linear: FPS: 284 FrameTime: 3.533 ms | |
| 43 | + | [texture] texture-filter=mipmap: FPS: 239 FrameTime: 4.195 ms | |
| 44 | + | [shading] shading=gouraud: FPS: 263 FrameTime: 3.807 ms | |
| 45 | + | [shading] shading=blinn-phong-inf: FPS: 290 FrameTime: 3.449 ms | |
| 46 | + | [shading] shading=phong: FPS: 286 FrameTime: 3.497 ms | |
| 47 | + | [shading] shading=cel: FPS: 261 FrameTime: 3.843 ms | |
| 48 | + | [bump] bump-render=high-poly: FPS: 219 FrameTime: 4.573 ms | |
| 49 | + | [bump] bump-render=normals: FPS: 248 FrameTime: 4.033 ms | |
| 50 | + | [bump] bump-render=height: FPS: 297 FrameTime: 3.376 ms | |
| 51 | + | [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 224 FrameTime: 4.477 ms | |
| 52 | + | [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 178 FrameTime: 5.641 ms | |
| 53 | + | [pulsar] light=false:quads=5:texture=false: FPS: 216 FrameTime: 4.641 ms | |
| 54 | + | [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 115 FrameTime: 8.761 ms | |
| 55 | + | [desktop] effect=shadow:windows=4: FPS: 199 FrameTime: 5.038 ms | |
| 56 | + | [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 177 FrameTime: 5.653 ms | |
| 57 | + | [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 128 FrameTime: 7.841 ms | |
| 58 | + | [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 132 FrameTime: 7.591 ms | |
| 59 | + | [ideas] speed=duration: FPS: 121 FrameTime: 8.269 ms | |
| 60 | + | [jellyfish] <default>: FPS: 257 FrameTime: 3.902 ms | |
| 61 | + | [terrain] <default>: FPS: 63 FrameTime: 16.063 ms | |
| 62 | + | [shadow] <default>: FPS: 262 FrameTime: 3.827 ms | |
| 63 | + | [refract] <default>: FPS: 79 FrameTime: 12.680 ms | |
| 64 | + | [conditionals] fragment-steps=0:vertex-steps=0: FPS: 251 FrameTime: 3.997 ms | |
| 65 | + | [conditionals] fragment-steps=5:vertex-steps=0: FPS: 223 FrameTime: 4.500 ms | |
| 66 | + | [conditionals] fragment-steps=0:vertex-steps=5: FPS: 230 FrameTime: 4.352 ms | |
| 67 | + | [function] fragment-complexity=low:fragment-steps=5: FPS: 283 FrameTime: 3.536 ms | |
| 68 | + | [function] fragment-complexity=medium:fragment-steps=5: FPS: 226 FrameTime: 4.444 ms | |
| 69 | + | [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 185 FrameTime: 5.409 ms | |
| 70 | + | [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 190 FrameTime: 5.286 ms | |
| 71 | + | [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 174 FrameTime: 5.776 ms | |
| 72 | + | ======================================================= | |
| 73 | + | glmark2 Score: 211 | |
| 74 | + | ======================================================= | |
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